Game pieces (game elements)
Subject Source: Art & Architecture ThesaurusScope Note: The objects, usually small and of hard durable materials, manipulated directly by participants during the play of card, table, and board games.
Found in 6 Collections and/or Records:
Identifier: EPH 5049
Scope and Contents One game for two to four players manufactured by McLoughlin Brothers, New York. Players spin to advance wooden pawns along an oblong path printed on a board. The board is designed to resemble a patchwork quilt with fourteen numbered, illustrated ‘patches’ each depicting rural pastimes such as gathering chicken eggs and husking corn. When players land on a space corresponding with one of these pastimes, they collect a bone marker piece. Once all of the markers have been collected, the player...
Dates: Copyright: 1903
Identifier: EPH 5047
Scope and Contents One simple race board game for two to four players, manufactured by McLoughlin Brothers, New York. Designed for younger children, players spin and advance wooden pieces along a grid of numbered squares to play. Colorful illustrations including monkeys, a clown, leaping dogs, and a tightrope walker denote squares that offer advancement or setback along the players’ route.
Dates: Copyright: 1899
Identifier: EPH 5051
Scope and Contents One strategy-based board game for two players produced by McLoughlin Brothers. The game board consists of concentric rings of colored cells, surrounded by illustrated jungle scenes. The object of the game is to determine whether the first player’s game pieces representing a tiger and its 6 cubs, or the second player’s game pieces representing an elephant and its 6 ‘beaters’ will be first to move from the outermost ring to occupy the ‘jungle’ at the center of the board.
Dates: Copyright: 1897
Identifier: EPH 5044
Scope and Contents One board game for two to four players manufactured by McLoughlin Brothers, New York and copyrighted by J. A. Crozier. Players spin to advance pawns along a spiral-shaped course replicating the globe-circling trip accomplished by Nellie Bly. Seventy-two illustrated squares describe Bly’s location on each day of her journey. Some squares are marked with instructions that send players forward or back along the course. The first player arrive at the 73rd space, representing a return to ‘New...
Dates: Copyright: 1890
Identifier: EPH 5046
Scope and Contents One game for two to four players, manufactured by McLoughlin Brothers, New York. Players spin and move pieces across a board designed to represent the advancement of an errand boy from ‘applicant’ to ‘banker.’ Players are able to advance through the game when landing on numbered spaces corresponding with virtues (such as ‘Honesty’ and ‘Confidence,’) or job promotions, and are penalized when landing on numbered spaces corresponding with vices (such as ‘Gambling’ and ‘Drunkenness’). The first...
Dates: Copyright: 1900
Identifier: EPH 5053
Scope and Contents One game manufactured by McLoughlin Bros. Players select a question from either of the two spinners they wish to divine the answer to, then place the spinner on the center of the game. The hand within the box spins, pointing to the answer of the question.